The Events
Click on an event to see an overview or past examples


Wiffleball Tourney Ping Pong
L.O.C.O.
Lawn Olympics Course of Obstacles

 

Objective:

Toss an egg between you and your partner the longest without breaking the egg.

There are 2 rounds. The Top 3 people from each round make it to the finals. Teams of two will hurl an egg at each other, trying to catch the egg with out it breaking. After each successful catch one player from the team will move back a line marked on the ground. The tossing continues. If an egg is broken that team remains until another team in the round advances past the spot last held by the broken egg team.

The Catcher must be behind the line to make a legal catch. They can advance in front of the line to save the egg but teams must re-toss on a short throw. Teams get 3 changes to try a toss. If there is not a legal throw in 3 tosses the team is out even with an unbroken egg. If an egg lands on the ground behind the line it is considered a good toss and the team advances to the next line.

Although a team has broken their egg first does not mean they lose the round. The 3 team that get to the farthest line back are determined the round winners and advances to the next round. If there is a tie (the last teams break their eggs on the same line) new eggs will be issued to the tied teams and play resumes until there is a winner.

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Objective:

Take materials given and achieve given goal

(To give an example of this event see the rules from past years. This will not be this years challenge!)

2002 Odyssey of the Mind
2003 Odyssey of the Mind
2004 Odyssey of the Mind
2005 Odyssey of the Mind
2006 Odyssey of the Mind
2007 Odyssey of the Mind
2008 Odyssey of the Mind
2009 Odyssey of the Mind

 

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Objective:

Find/Do/Answer/Photograph/Video/Figure out! the most items on the Scavenger Hunt Big Board. The Clan with the most points wins.

There will be a Big Board of tasks to be added to through out the day. New item added every 10 minutes. The first Clan to complete the task gets the point. Each Clan will only have one opportunity to present an answer for each task. (So no answer bombardments.)

Clan with the most points gets the win (2nd and 3rd available)

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NEW RULES FOR 2011!!!

Objective:

Keep Trivia Death at bay by answering questions correctly.

There are lines set up like a football field but closer. All contestants start on the same center line, object of the game – don’t fall behind!
Each correct answer contestants take 1 step forward, each incorrect answer will set you back 1 step.
After 3 questions the person furthest behind will be eliminated.
After 5 questions the 2nd person will be eliminated.
Each question after that will eliminate 1 person.
.Last person standing wins.

Each contestant will have a dry erase board to write answers on.
The question will be asked= and answers will be written down.
Answers will be revealed to the judges and the correct answer will then be given. Contestants will then move forward or back depending on answer

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Objective:

The Giant Jenga Tournament is like game of musical chairs, The Clan that loses is out. The tower is reset and the remaining Clans start a new game until there is only one Clan left. Clan representative can be switched out mid-game if desired.

Rules of Giant Jenga

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Objective:

Make the most beloved dessert.

If you are bringing a dessert for the Dessert Contest, please take it directly to the big tent upon arrival. There will be instructions there for you to follow. Everyone will get one vote card at registration.

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Objective:

Each Clan will send 1 person to play a full game of croquet.

Special L.O. Rules:
1. Player will have 15 seconds to shoot from when the ball stops from the last players shot.

2. Gods will not tell you it's your turn. Pay attention.

Rules of Croquet

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Objective:

Clans will send their top 2 Cribbage Players to play doubles in a round robin tournament. Clan team with the most victories wins. If there is a tie score a one game play off will be done. This goes for 2nd and 3rd if they are tied.

Rules of Cribbage (Doubles play varies slightly. See god of Fellowship)

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Objective:

Clans will send their top 2 Horseshoe Players to play doubles in a round robin tournament. Clan team with the most victories wins. If there is a tie score a one game play off will be done. This goes for 2nd and 3rd if they are tied.

Rules of Horseshoes

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Wiffleball Tournament

Objective:

Each Clan plays once. Teams with the highest run total and the win get to play in the finals. Homerun Derby participants will be decided during the Tournament The top 3 home run hitters go to the Homerun Derby.
The dug out area means “I want to play”. Dug out people must be in next inning. First come first serve. Players can be swapped out mid-inning if needed.

Captain of winning clan they need to pick out an MVP of wiffleball

Rules of Wiffleball

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Objective:

Top 3 Homerun Hitters from the Wiffleball Tournament play in a Homerun Derby

Each participant goes to bat against a neutral pitcher pitching "friendly" balls. The batter may swing at any pitch and is not penalized for a non-swing, regardless of where the pitch is placed. Each player gets 10 outs an out is anything that occurs after a swing other than a homerun - the most balls placed over the homerun line within those 5 outs wins. In the case of a tie, a 5 out "playoff" will ensue until one player ends the round with more than the other(s).

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Ping Pong

Objective:

One person is chosen to be the Pong Master of their Clan. That person is given a button and needs to find the other Clans Pong Masters. Everyone plays everyone once. Tournament is self governing so rules should be agreed upon before starting. The Pong Master with the most victories wins. If there is a tie score a one game play off will be done.

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L.O.C.O. - Lawn Olympics Course of Obstacles

Objective:

There will be a day of demonstration of the course but get you flippers on and start practicing.

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